ClassesMFXGLHandleVersion: 0.10.0On this pageMFXGLHandle Index ConstructorsconstructorPropertiesbusyclosedcontextframeisDirtytexturesMethodscleanclosecompiledirtypaintresetBoundTextureConstructors constructornew MFXGLHandle(frame: VideoFrame, context: MFXGLContext): MFXGLHandleProperties busybusy: numberclosedclosed: booleancontextcontext: MFXGLContextframeframe: VideoFrameisDirtyisDirty: boolean = falsetexturestextures: number[]Methods cleanclean(): voidcloseclose(): ExtendedVideoFramecompilecompile(shader: string): ProgramInfodirtydirty(): voidpaintpaint(programInfo: ProgramInfo, uniforms: Uniforms, __namedParameters?: { transformBoundTexture?: BoundTextureTransformer }): Promise<void>resetBoundTextureresetBoundTexture(): void